Structure Information | |
---|---|
Chunk Area: | 1x1 |
Required Technology: | Construction Site |
Build Cost: | 10,000 Coins |
Base Upkeep Cost Per Day: | 5,000 Coins |
Hammer Cost: | 7,000 |
Civ Points: | 1,500 |
Hit Points: | 100 |
Limit Per Town: | 1 |
Special: | Produces Stone |
Overview[ | ]
A quarry is a structure that uses pickaxes to generate stone, which can be used in the Trommel.
Stones quarry will generate:
- Sandstone
- Smooth Stone
- Diorite
- Andesite
- Granite
- Obsidian
Different pickaxes will mine different blocks.
Mining[ | ]
Different pickaxes will mine different blocks.
Pickaxe | Will mine |
---|---|
Wooden Pickaxe | Sandstone |
Stone Pickaxe | Stone |
Iron Pickaxe | Stone, Andesite, Diorite, Granite |
Diamond Pickaxe | Stone, Andesite, Diorite, Granite, Obsidian |
The quarry will use the 1 duration every times it try's to mine something. The chance of mining something is the following:
Item | Precentage |
---|---|
Nothing | 67,50% |
(Sand)Stone | 23% |
Andesite | 3% |
Diorite | 3% |
Granite | 3% |
Obsidian | 0,5% |
Upgrading[ | ]
Can be upgraded using the /town upgrade buy quarry command.
Level | Pickaxe | Cost | Required Technology |
---|---|---|---|
Level 1 | Wooden Pickaxe | N/A | N/A |
Level 2 | Stone Pickaxe | $10,000 | Sword Smithing |
Level 3 | Iron Pickaxe | $25,000 | Efficiency |
Level 4 | Diamond Pickaxe | $50,000 | Machinery |
Notes[ | ]
-Enchantments on pickaxes DO NOT affect the quarry.
-Remember: Although you can only have 1 Quarry per town, you can build multiple quarries next to each other with different towns. This is a strategy used by some civs, especially those with the despotism government.
See Also[ | ]
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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