Structure Information | |
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Chunk Area: | 1x1 |
Required Technology: | Communication |
Build Cost: | 100,000 Coins |
Base Upkeep Cost Per Day: | 2,000 Coins |
Hammer Cost: | 14,000 |
Civ Points: | 25,000 |
Hit Points: | 1,500 |
Limit Per Town: | 1 |
Special: | Generate Culture |
Overview[ | ]
This structure will reduce your anarchy time by 5% (cap at 45% per civ), for more information about anarchy visit the page about Government. Your Scout Tower will from now on report the health of the person that is scouted. And this structure will also notify you in which town borders someone entered.
Modifiers and Effects[ | ]
Happiness | Generates 4 extra Happiness to the town. |
Unhappiness | Removes 1 Unhappiness from the town. |
Culture | Generates 250 Culture per hour. |
Anarchy | Reduces anarchy time by 5% (cap at 45% per civ) |
Scout tower | Allows you to see the health of a scouted player |
Scout tower | Increases bonus range on scouted enemies from
50% to 75% |
See Also[ | ]
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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