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ArrowTower

An Arrow Tower.

Structure Information
Chunk Area: 1x1
Required Technology: Artillery
Build Cost: 50,000 Coins
Base Upkeep Cost Per Day: 1,500 Coins
Hammer Cost: 3,500
Civ Points: 4,650
Hit Points: 500
Limit Per Town: 6
Special: Arrow Ability Defense Tower


Tower Information
Damage: 1.5 Hearts (True Damage)
Range: 50 Blocks
Minimum Range: 1 Block
Fire Rate: 1 Second
Projectile Speed: 10 Block per second
Explosion Radius: N/A
Distance between same Tower: N/A

Overview[ | ]

The arrow tower is the fundamental defensive tower for towns. It is safe and cost effective, however it may not deter a large group of enemies. It can be defeated by enemies with a lot of time on their hands, since they could build tunnels and/or trenches towards the tower, shielding themselves from the arrows. The Arrow Tower automatically fires upon players who are outlaws or members from hostile or at war city-states/civilizations.

Single enemies can be outlawed in your Town and be shot by the Arrow Tower with the /town outlaw add <NAME> command.

Entire Civilizations can also be fired upon by your entire civilization's defenses by declaring their civilization HOSTILE!

See Also[ | ]

Tutorials Town Mechanics Civ Mechanics Defensive Structures Town Structures Tile Improvements Wonders Units Command Reference



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